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TIL: CRDTs, Extreme HTTP Performance, and BYTEPATH Game

Today I learned about CRDTs for distributed systems, extreme HTTP performance tuning achieving 1.2M API requests/second, and BYTEPATH - a replayable arcade shooter game.

May 25, 2021 路 1 min 路 145 words

TIL: Cosmopolitan C Library, Distributed Systems Book, High Performance Browser Networking, and Rust Roguelike Tutorial

Today I learned about the Cosmopolitan C Library for portable executables, an accessible distributed systems book, high-performance browser networking principles, and building roguelike games in Rust.

February 28, 2021 路 4 min 路 694 words

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