Today’s discoveries spanned from practical Rust development to mathematical philosophy and skill improvement techniques.
Rust Terminal Application Libraries#
Several powerful Rust crates enable sophisticated terminal user interfaces:
Core Terminal Libraries:#
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// Cargo.toml
[dependencies]
crossterm = "0.27"
// Basic usage
use crossterm::{
cursor, execute, style,
terminal::{self, ClearType},
Result
};
use std::io::stdout;
fn main() -> Result<()> {
// Enter raw mode for character-by-character input
terminal::enable_raw_mode()?;
// Clear screen and move cursor
execute!(
stdout(),
terminal::Clear(ClearType::All),
cursor::MoveTo(0, 0),
style::Print("Hello, Terminal!")
)?;
// Restore terminal
terminal::disable_raw_mode()?;
Ok(())
}
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TUI-rs - Rich Terminal User Interfaces:#
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// Cargo.toml
[dependencies]
tui = "0.19"
crossterm = "0.27"
use tui::{
backend::CrosstermBackend,
layout::{Constraint, Direction, Layout},
style::{Color, Modifier, Style},
text::{Span, Spans},
widgets::{Block, Borders, List, ListItem, Paragraph},
Terminal,
};
fn main() -> Result<(), Box<dyn std::error::Error>> {
// Initialize terminal
let stdout = std::io::stdout();
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
terminal.draw(|f| {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(1)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
.split(f.size());
let paragraph = Paragraph::new("Hello, TUI!")
.block(Block::default().title("Greeting").borders(Borders::ALL));
f.render_widget(paragraph, chunks[0]);
let items: Vec<ListItem> = vec![
ListItem::new("Item 1"),
ListItem::new("Item 2"),
ListItem::new("Item 3"),
];
let list = List::new(items)
.block(Block::default().title("List").borders(Borders::ALL))
.style(Style::default().fg(Color::White))
.highlight_style(Style::default().add_modifier(Modifier::ITALIC))
.highlight_symbol(">>");
f.render_widget(list, chunks[1]);
})?;
Ok(())
}
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Termium - Lower-Level Terminal Control:#
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// Cargo.toml
[dependencies]
termion = "1.5"
use termion::raw::IntoRawMode;
use termion::{clear, cursor, style};
use std::io::{stdout, Write};
fn main() {
let _stdout = stdout().into_raw_mode().unwrap();
print!("{}{}{}Bold and Red Text{}{}",
clear::All,
cursor::Goto(1, 1),
style::Bold,
style::Reset,
cursor::Goto(1, 3));
stdout().flush().unwrap();
}
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Text Editor Development Tutorials#
Hecto - Modern Text Editor in Rust:#
Hecto Tutorial demonstrates building a complete text editor from scratch:
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// Core editor structure
pub struct Editor {
should_quit: bool,
terminal: Terminal,
cursor_position: Position,
offset: Position,
document: Document,
status_message: StatusMessage,
}
impl Editor {
pub fn run(&mut self) {
loop {
if let Err(error) = self.refresh_screen() {
die(&error);
}
if self.should_quit {
break;
}
if let Err(error) = self.process_keypress() {
die(&error);
}
}
}
fn process_keypress(&mut self) -> Result<(), std::io::Error> {
let pressed_key = Terminal::read_key()?;
match pressed_key {
Key::Ctrl('q') => self.should_quit = true,
Key::Up | Key::Down | Key::Left | Key::Right
| Key::PageUp | Key::PageDown | Key::End | Key::Home => {
self.move_cursor(pressed_key);
}
Key::Char(c) => {
self.document.insert(&self.cursor_position, c);
self.move_cursor(Key::Right);
}
Key::Delete => self.document.delete(&self.cursor_position),
Key::Backspace => {
if self.cursor_position.x > 0 || self.cursor_position.y > 0 {
self.move_cursor(Key::Left);
self.document.delete(&self.cursor_position);
}
}
_ => (),
}
Ok(())
}
}
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Kilo-inspired C Tutorial:#
antirez/Kilo provides step-by-step text editor construction:
Core Features Implementation:#
- Raw mode terminal control
- Keyboard input handling
- Screen drawing and cursor movement
- File I/O operations
- Search functionality
- Status bar and message display
Wilo - Minimalist Rust Editor:#
Wilo demonstrates a simple but functional text editor architecture:
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// Simplified editor loop
struct Editor {
buffer: Vec<String>,
cursor_x: usize,
cursor_y: usize,
screen_width: usize,
screen_height: usize,
}
impl Editor {
fn draw_screen(&self) {
print!("{}{}", clear::All, cursor::Goto(1, 1));
for (i, line) in self.buffer.iter().enumerate() {
if i >= self.screen_height - 1 { break; }
println!("{}\r", line);
}
print!("{}", cursor::Goto(
(self.cursor_x + 1) as u16,
(self.cursor_y + 1) as u16
));
}
}
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The Tau Manifesto - Mathematical Philosophy#
The Tau Manifesto argues for using τ (tau) = 2π instead of π as the fundamental circle constant:
Core Arguments for Tau:#
Geometric Intuition:#
- Full circle: τ radians = 1 full rotation (360°)
- Half circle: τ/2 radians = half rotation (180°)
- Quarter circle: τ/4 radians = quarter rotation (90°)
- Eighth circle: τ/8 radians = eighth rotation (45°)
Mathematical Simplification:#
Traditional with π:
- Circle area: A = πr²
- Circle circumference: C = 2Ï€r
- Radians in full circle: 2Ï€
With Ï„ = 2Ï€:
- Circle area: A = (τ/2)r²
- Circle circumference: C = τr
- Radians in full circle: Ï„
Educational Benefits:#
- Students naturally think in terms of full rotations
- Trigonometric identities become more intuitive
- Unit circle relationships are clearer
Examples of Tau Clarity:#
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import math
# Traditional approach
angle_degrees = 90
angle_radians = angle_degrees * math.pi / 180
# Result: π/2
# With tau
TAU = 2 * math.pi
angle_radians = angle_degrees * TAU / 360
# Result: Ï„/4 (more intuitive)
# Frequency to angular frequency
frequency = 60 # Hz
omega_traditional = 2 * math.pi * frequency
omega_tau = TAU * frequency # Cleaner
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Practical Implications:#
- Programming languages could adopt tau constants
- Engineering calculations become more intuitive
- Educational materials could be simplified
- Scientific notation could be cleaner
TypeLit - Typing Practice with Literature#
TypeLit.io provides typing practice using passages from classic literature:
Features:#
- Classic texts: Practice with works from Dickens, Austen, Shakespeare
- Proper punctuation: Learn to type complex sentences with correct punctuation
- Progress tracking: Monitor words per minute and accuracy
- Literature exposure: Encounter great writing while improving typing skills
Benefits for Programmers:#
- Symbol familiarity: Practice with punctuation used in code
- Accuracy improvement: Develop muscle memory for precise character entry
- Speed development: Increase coding velocity through better typing
- Cultural literacy: Exposure to classical literature
Implementation Concept:#
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// Simplified typing practice implementation
class TypingPractice {
constructor(text) {
this.text = text;
this.position = 0;
this.errors = 0;
this.startTime = null;
}
handleKeypress(key) {
if (!this.startTime) this.startTime = Date.now();
if (key === this.text[this.position]) {
this.position++;
return { correct: true, progress: this.position / this.text.length };
} else {
this.errors++;
return { correct: false, expected: this.text[this.position] };
}
}
getStats() {
const timeMinutes = (Date.now() - this.startTime) / 60000;
const wordsTyped = this.position / 5; // Standard: 5 characters = 1 word
const wpm = wordsTyped / timeMinutes;
const accuracy = (this.position - this.errors) / this.position * 100;
return { wpm, accuracy, errors: this.errors };
}
}
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These discoveries highlight the intersection of practical programming skills, mathematical thinking, and continuous learning - all essential elements for effective software development.