Today’s discoveries spanned from practical Rust development to mathematical philosophy and skill improvement techniques.
Rust Terminal Application Libraries#
Several powerful Rust crates enable sophisticated terminal user interfaces:
Core Terminal Libraries:#
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// Cargo.toml
[ dependencies ]
crossterm = "0.27"
// Basic usage
use crossterm ::{
cursor , execute , style ,
terminal ::{ self , ClearType },
Result
};
use std ::io ::stdout ;
fn main () -> Result < () > {
// Enter raw mode for character-by-character input
terminal ::enable_raw_mode () ? ;
// Clear screen and move cursor
execute! (
stdout (),
terminal ::Clear ( ClearType ::All ),
cursor ::MoveTo ( 0 , 0 ),
style ::Print ( "Hello, Terminal!" )
) ? ;
// Restore terminal
terminal ::disable_raw_mode () ? ;
Ok (())
}
TUI-rs - Rich Terminal User Interfaces: #
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// Cargo.toml
[ dependencies ]
tui = "0.19"
crossterm = "0.27"
use tui ::{
backend ::CrosstermBackend ,
layout ::{ Constraint , Direction , Layout },
style ::{ Color , Modifier , Style },
text ::{ Span , Spans },
widgets ::{ Block , Borders , List , ListItem , Paragraph },
Terminal ,
};
fn main () -> Result < (), Box < dyn std ::error ::Error >> {
// Initialize terminal
let stdout = std ::io ::stdout ();
let backend = CrosstermBackend ::new ( stdout );
let mut terminal = Terminal ::new ( backend ) ? ;
terminal . draw ( | f | {
let chunks = Layout ::default ()
. direction ( Direction ::Vertical )
. margin ( 1 )
. constraints ([ Constraint ::Percentage ( 50 ), Constraint ::Percentage ( 50 )])
. split ( f . size ());
let paragraph = Paragraph ::new ( "Hello, TUI!" )
. block ( Block ::default (). title ( "Greeting" ). borders ( Borders ::ALL ));
f . render_widget ( paragraph , chunks [ 0 ]);
let items : Vec < ListItem > = vec! [
ListItem ::new ( "Item 1" ),
ListItem ::new ( "Item 2" ),
ListItem ::new ( "Item 3" ),
];
let list = List ::new ( items )
. block ( Block ::default (). title ( "List" ). borders ( Borders ::ALL ))
. style ( Style ::default (). fg ( Color ::White ))
. highlight_style ( Style ::default (). add_modifier ( Modifier ::ITALIC ))
. highlight_symbol ( ">>" );
f . render_widget ( list , chunks [ 1 ]);
}) ? ;
Ok (())
}
Termium - Lower-Level Terminal Control: #
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// Cargo.toml
[ dependencies ]
termion = "1.5"
use termion ::raw ::IntoRawMode ;
use termion ::{ clear , cursor , style };
use std ::io ::{ stdout , Write };
fn main () {
let _stdout = stdout (). into_raw_mode (). unwrap ();
print! ( " {}{}{} Bold and Red Text {}{} " ,
clear ::All ,
cursor ::Goto ( 1 , 1 ),
style ::Bold ,
style ::Reset ,
cursor ::Goto ( 1 , 3 ));
stdout (). flush (). unwrap ();
}
Text Editor Development Tutorials#
Hecto - Modern Text Editor in Rust:#
Hecto Tutorial demonstrates building a complete text editor from scratch:
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// Core editor structure
pub struct Editor {
should_quit : bool ,
terminal : Terminal ,
cursor_position : Position ,
offset : Position ,
document : Document ,
status_message : StatusMessage ,
}
impl Editor {
pub fn run ( & mut self ) {
loop {
if let Err ( error ) = self . refresh_screen () {
die ( & error );
}
if self . should_quit {
break ;
}
if let Err ( error ) = self . process_keypress () {
die ( & error );
}
}
}
fn process_keypress ( & mut self ) -> Result < (), std ::io ::Error > {
let pressed_key = Terminal ::read_key () ? ;
match pressed_key {
Key ::Ctrl ( 'q' ) => self . should_quit = true ,
Key ::Up | Key ::Down | Key ::Left | Key ::Right
| Key ::PageUp | Key ::PageDown | Key ::End | Key ::Home => {
self . move_cursor ( pressed_key );
}
Key ::Char ( c ) => {
self . document . insert ( & self . cursor_position , c );
self . move_cursor ( Key ::Right );
}
Key ::Delete => self . document . delete ( & self . cursor_position ),
Key ::Backspace => {
if self . cursor_position . x > 0 || self . cursor_position . y > 0 {
self . move_cursor ( Key ::Left );
self . document . delete ( & self . cursor_position );
}
}
_ => (),
}
Ok (())
}
}
Kilo-inspired C Tutorial:#
antirez/Kilo provides step-by-step text editor construction:
Core Features Implementation: #
Raw mode terminal control
Keyboard input handling
Screen drawing and cursor movement
File I/O operations
Search functionality
Status bar and message display
Wilo - Minimalist Rust Editor:#
Wilo demonstrates a simple but functional text editor architecture:
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// Simplified editor loop
struct Editor {
buffer : Vec < String > ,
cursor_x : usize ,
cursor_y : usize ,
screen_width : usize ,
screen_height : usize ,
}
impl Editor {
fn draw_screen ( & self ) {
print! ( " {}{} " , clear ::All , cursor ::Goto ( 1 , 1 ));
for ( i , line ) in self . buffer . iter (). enumerate () {
if i >= self . screen_height - 1 { break ; }
println! ( " {} \r " , line );
}
print! ( " {} " , cursor ::Goto (
( self . cursor_x + 1 ) as u16 ,
( self . cursor_y + 1 ) as u16
));
}
}
The Tau Manifesto - Mathematical Philosophy#
The Tau Manifesto argues for using τ (tau) = 2π instead of π as the fundamental circle constant:
Core Arguments for Tau:#
Geometric Intuition: #
Full circle : τ radians = 1 full rotation (360°)
Half circle : τ/2 radians = half rotation (180°)
Quarter circle : τ/4 radians = quarter rotation (90°)
Eighth circle : τ/8 radians = eighth rotation (45°)
Mathematical Simplification: #
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Educational Benefits: #
Students naturally think in terms of full rotations
Trigonometric identities become more intuitive
Unit circle relationships are clearer
Examples of Tau Clarity: #
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import math
# Traditional approach
angle_degrees = 90
angle_radians = angle_degrees * math . pi / 180
# Result: π/2
# With tau
TAU = 2 * math . pi
angle_radians = angle_degrees * TAU / 360
# Result: Ï„/4 (more intuitive)
# Frequency to angular frequency
frequency = 60 # Hz
omega_traditional = 2 * math . pi * frequency
omega_tau = TAU * frequency # Cleaner
Practical Implications:#
Programming languages could adopt tau constants
Engineering calculations become more intuitive
Educational materials could be simplified
Scientific notation could be cleaner
TypeLit - Typing Practice with Literature#
TypeLit.io provides typing practice using passages from classic literature:
Features:#
Classic texts : Practice with works from Dickens, Austen, Shakespeare
Proper punctuation : Learn to type complex sentences with correct punctuation
Progress tracking : Monitor words per minute and accuracy
Literature exposure : Encounter great writing while improving typing skills
Benefits for Programmers:#
Symbol familiarity : Practice with punctuation used in code
Accuracy improvement : Develop muscle memory for precise character entry
Speed development : Increase coding velocity through better typing
Cultural literacy : Exposure to classical literature
Implementation Concept:#
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// Simplified typing practice implementation
class TypingPractice {
constructor ( text ) {
this . text = text ;
this . position = 0 ;
this . errors = 0 ;
this . startTime = null ;
}
handleKeypress ( key ) {
if ( ! this . startTime ) this . startTime = Date . now ();
if ( key === this . text [ this . position ]) {
this . position ++ ;
return { correct : true , progress : this . position / this . text . length };
} else {
this . errors ++ ;
return { correct : false , expected : this . text [ this . position ] };
}
}
getStats () {
const timeMinutes = ( Date . now () - this . startTime ) / 60000 ;
const wordsTyped = this . position / 5 ; // Standard: 5 characters = 1 word
const wpm = wordsTyped / timeMinutes ;
const accuracy = ( this . position - this . errors ) / this . position * 100 ;
return { wpm , accuracy , errors : this . errors };
}
}
These discoveries highlight the intersection of practical programming skills, mathematical thinking, and continuous learning - all essential elements for effective software development.