CRDTs: The Hard Parts
CRDTs: The Hard Parts - YouTube
An excellent talk about Conflict-free Replicated Data Types (CRDTs) and the challenging aspects of implementing them in distributed systems. CRDTs allow multiple nodes to update shared data without coordination, automatically resolving conflicts.
Extreme HTTP Performance Tuning
Extreme HTTP Performance Tuning: 1.2M API req/s on a 4 vCPU EC2 Instance
Fascinating deep dive into achieving 1.2 million API requests per second on a single 4 vCPU EC2 instance. Covers:
- Network stack optimizations
- Application-level tuning
- System-level configuration
- Benchmarking methodologies
- Real-world performance considerations
BYTEPATH - Arcade Shooter Game
GitHub - a327ex/BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.
An interesting game development project that combines:
- Arcade shooter mechanics
- Build theorycrafting (like RPG character builds)
- Replayability through different strategies
- Clean game architecture and code organization
Great resource for learning game development patterns and Lua programming.