CRDTs: The Hard Parts

CRDTs: The Hard Parts - YouTube

An excellent talk about Conflict-free Replicated Data Types (CRDTs) and the challenging aspects of implementing them in distributed systems. CRDTs allow multiple nodes to update shared data without coordination, automatically resolving conflicts.

Extreme HTTP Performance Tuning

Extreme HTTP Performance Tuning: 1.2M API req/s on a 4 vCPU EC2 Instance

Fascinating deep dive into achieving 1.2 million API requests per second on a single 4 vCPU EC2 instance. Covers:

  • Network stack optimizations
  • Application-level tuning
  • System-level configuration
  • Benchmarking methodologies
  • Real-world performance considerations

BYTEPATH - Arcade Shooter Game

GitHub - a327ex/BYTEPATH - A replayable arcade shooter with a focus on build theorycrafting.

An interesting game development project that combines:

  • Arcade shooter mechanics
  • Build theorycrafting (like RPG character builds)
  • Replayability through different strategies
  • Clean game architecture and code organization

Great resource for learning game development patterns and Lua programming.